Friday 28 October 2011

Tsunami Light design

 
Rationale
The aim was create a light out of recycled polyproplyene JCDecaux poster. In order to best express the materials ability to be flexible, creating a 3D layer effect through cutting and folding best showed this ability. For efficient use of the material concentric heart shape was used as the base template. From this I experimented used different size cuts, shapes, then used pins to make prototype models. After creating different size and shaped  models, I created a interesting wave shaped model, that reminded me of a wave about the crash. It became the main inspiration for my light and then a refined model was created.    


Interesting wave design


Tuesday 18 October 2011



Peer comments project 2

http://toishanchung.blogspot.com/2011/10/project-2-upcycled-utility.html#comments

http://kevinpeng3373311.blogspot.com/2011/10/blossom-light-shade.html#comments

http://vindustriald.blogspot.com/2011/10/lighting-project.html#comments

http://dennisdolee.blogspot.com/2011/10/project-2-upcycling-utility-zen-light.html?showComment=1318939832285#c2259940695473991245

http://ginnykwok.blogspot.com/2011/10/glamour-hanging-light-upcycled.html?showComment=1318940361627#c5120303452599210014

Monday 17 October 2011

Upcycling Project 2




Rationale
 The reinvention of the archetypal lamp shade was inspired by the continuing releveance of the form coupled with the desire to update it for today. The result; Pleasure Bloom

Initial concepts were to express the material's paper-like qualities through origami folding techniques. However while the paper prototype was able to hold its form, the polypropylene sheet material tended to "pop" back due to it thickness.

I began exploring ways to use the material's ability to turn rigid through bending to my advantage. Inspired by Toshiyuki Tani PP flower Shade, circle ring bending gave an interesting 'C' curve and when coupled with layering gave flower like impression. The same technique was also used for HSC lighting design called Luzism seen below.






With the aim to create a archetypal lamp shade, Through several prototypes I discovered the effect of circle ring widths effected the curvature. The more thicker the ring the more bended the curve and the point of bending was also a determining factor.





Tuesday 27 September 2011

Bill Moggridge- What is Design?

Bill Moggridge answers the question of What is design? Design is everything from architecure, interior design, web interface and everyday objects. Design come in many forms and practices but overall good design is human centered. Bringing into focus emotional design and design that is for everyone, young, old, quiet, loud etc

Start from people and move towards a solution
 Observational studies of normal daily human behaviour should be conducted to give insight into struggles of daily life. One struggle depicted was the awful moment of accidently spilling coffee on your shirt. The solution was a pre-cleanser sticker at the bottom of a coffee cup for incase of emergercies.

However the solution is not thought up straight and often takes form of
Inspiration=> Prototyping=>Validating
Its early stages of inspiration, in which a single idea is evolved being the form of a sketch, quick mock up or improvised model. Which is then developed further and further in the prototyping stage until a coherent design is reached. Then validating its funtion or seeing if it works is the final step.

Wednesday 14 September 2011

Peer Comments

http://jacquelinebui3377777.blogspot.com/2011/09/hero-shot.html#comments

http://vindustriald.blogspot.com/2011/09/studio-1-project-1.html#comments

http://dominicsee.blogspot.com/2011/09/habu-kitchen-knife.html#comments

http://kevinpeng3373311.blogspot.com/2011/09/potato-peeler.html?showComment=1316085911982#c7773456651324109780

 http://feliciaides1122.blogspot.com/2011/09/project-1-experience-enrichment.html?showComment=1316086847121#c8658315396375470205

Tuesday 13 September 2011

Experience Enrichment Project- Motar and pestle


Rationale
It can be seen that a traditional mortar-and-pestle always requires hard hand-pounding. This is always an unpleasant action for most people, and sometimes it can be difficult or even impossible for people with health problems. Additionally, hard pounding of the mortar-and-pestle creates extremely unpleasant noise that can border on the unbearable (especially for metal or ceramic units), and can often cause messy spills of the ingredient whether solid or liquid. After observing my grandma use a traditional Indonesian right-angled pestle, the novel design allows a user to simply press down on the pestle and roll the pestle back and forth inside the mortar for it to sufficiently break down the raw ingredients into fine particles without hard pounding, or the associated noise and splashing.
The right-angled pestle is shaped to be held like a phone.  Its curvilinear form, and reflective white surface makes aesthetically pleasing the hold and use. The rolling movement of the pestle is a relaxing and sensuous feeling, further enhanced by it pure snow white colour.
During research I also found pouring marinades and dressing from a normal motar and pestel can be difficult due to its weight and shape.  Made from white ceramic, the Vessel is lighter than most mortar and pestles.  The unique boat shaped allows for easier handling with narrow sides that fit into the curvature of the palm for better grip.  With a pouring edge groove that doubles as a pestle rest, directly transferring your finished marinades and sauces to your dish is eased.
Its curvilinear form and usual design makes it becomes a sculptural piece and a topic of conversation. 
Technical Drawing

Monday 22 August 2011

Story of stuff- Annie Leonard

Annie Leonard has spent 10years traveling the world tracking where our stuff comes from and
where it goes, to uncover a system that is in crisis. The production of stuff moves in stages from extraction to production to distribution to consumption to disposal. All together, it’s called the materials economy. The problem with the manufacturing and disposal system is that it is linear system, and on a planet that has limited resources, the system is unsustainable.

Since co orporations are bigger economies than government, the government will help and support the bigger co orporations. This has allowed big co orporation to get away with explotation of our natural resources and polluting our atmosphere. Within "In the past three decades alone, one-third of the planet’s natural resources base have been consumed". Overuse and fast pace in which we deplete our natural resources.
  • 75% fisheries over fished 
  • 80% original forest are gone
With many of today's product containing toxic chemicals, the environment, workers and us are effected by synthetic chemicals. When toxics in= toxics out The most dangerous chemical 'dioxin' created by rubbish being incinerated releasing the toxic chemical into the atmosphere beckoning the question why do we still practice these methods.

Distribution means keeping the prices low so consumers will buy more and more, this process is done by externalising costs which means huge reductions in the prices of resources, cheap labour and not considering envirnmental costs such as oil spills. Many of the products buy at low cost have failed to include the externalities.

Many products are made to disposed after a few months with approximately 99% of consumer goods is trashed after 6months. Either by planned obsolescence "designed for the dump" or perserved obsolescence, forceful advertisement that creates a desire and need for newer and better even though the old products still works well. 

Thus manfactureres and designers should consider the end and bi products of life of a product. Making it recycable, reusable and reduce the amount of harmful toxins used.


Monday 15 August 2011

My design Career

Since I was young I always had an interest in drawing, put in art classes when I was 7 and from then my passion has grew. However being asian meet my parents never really supported a career in design wanting me to get a job in finance or medicine. I did work experience as an admin and also pharmacy, although the tasks were managable and easy, they failed to challenge to me and I could not see myself behind a computer all day or handing prescriptions to people from behind a desk. I wanted a career that would be stimulating, exciting, took me places and flexible.When choosing uni courses in Yr12, 'Industrial design' sounded like a cool name for a uni course, researching into it more. I found it suited me quite well, problem solving + a lil engineering+ design and flexibilty in design avenues. Tossing between UTS and UNSW, i choose UNSW for its credibilty over UTS.

When I create, I find myself emorsed in my own world, I can work on artwork from the afternoon to 3 o'clock at night, just experimenting with dyed water in a spray bottle and stencilling. When I was first introduced to Design and Technology in yr8 it was cool, we made plastic keyrings, metal badges and wooden money boxes. I remember how much fun it was designing your own object then make them and people would wear the badges and keyrings to school or give them to their friends and family. As well yr8 Design and Technology, I also did yr9 Information technology, one of the projects was to invent your own product and promote it. My group created the "I-shoe", a functional shoe that would have speakers and play music. It sounded awesome at the time because ipods and converse shoes were the big fads of high school. IT also introduced me to photoshop and movie maker, giving me skills to be able to experiment and develop animations, photoshopped photos and create short films. I think the best part of design was the reactions.

As like many I'm still apprehensive and little scared of whats ahead of me. I love watching documentaries especially ones nature or science.  Perhaps I will combine design and medical science and help design medical machines and utensils.Or go a little crazy and make products with the "fun-theory" in mind.

Friday 12 August 2011

Mat & Tech- Honeypot Cardboard chair

As you can probably tell by the design, we had alot of fun while making this chair. Probably one of the most enjoyable assignments ive ever had.

Monday 1 August 2011

Design Excellence -Scanpan IQ


 
Reflection
From my studiment of the SCANPAN IQ, I have learnt more about how form and function go together to create a human centred design. The IQ aestheticly appeasing form and sleek features have both a function as well as beauty. Such as the IQ lid which is differs from other lids as it is flat, streamlined with scilicone (removing noisy 'clanging') and and has hidden steam directs steam away from your face for a more enjoyable cooking.  This was an enjoyable and eye-opening task to further look beyond just the function and look at the design elements that makes the design excellent.

Sunday 31 July 2011

David Kelley-Human centered design

 

In this video filmed in 2002 David Kelley (founder of IDEO) talks about how their is a move from product centered design to human-centered design. In human-centered design there is a large focus on human experience and designing personalities and behaviours into everyday objects. While in the past designers would present 3d computer renderings to their clients, IDEO has used video production to depict the man and machine relationship. Kelley shows some interesting videos his company has been working on including:
  • Prada Shop – "customised technology" usage including devices for staff members, a liquid crystal screen and magic mirror that has a 3second delay
  • London Science Museum – Interactive wall which tells you what people are thinking about and interactive games about exhibitions
  • CBS – Designing the perfect cubicle for Dilbert which included a flower that wilts when your not there and orange windows which follows the Sun's movement
  • Greenwich Watercycle Pavillion – A peaceful display celebrating water recycling
  • Spyfish – Underwater cameras to stimulate scuba diving experience without getting wet
  • ApproTec – making nonprofit products in Kenya
These examples give an idea of the sort of outcomes that design thinking can lead to. All of the outcomes are innovative in some way. They go about solving existing issues in new ways while also having a playful approach to problem solving. I think David Kelleys human centred approach is an exciting and beneficial approach to design. By creating human behaviours and personalities into things you can create more interest, enhance the user experience and educate at the same time.

Sunday 24 July 2011

Don Norman: Emotional design

 
        Don Norman's talk on Emotional design discusses the importance of positive human viseral and behavioural response when choosing and using a product. "Pleasant things work better" a statement by Norman which suggests beauty, playfulness and positive aesthetic should be intrinsic within all products. 
He names the three emotional cues that a well-designed product must hit to succeed.  

Visceral: The most immediatel level of processing, is an subconscious experience in which we can perceive before significant interaction occurs.Visceral processing helps us make rapid decisions about what is good, bad, safe, or dangerous. It is apart of our animal instinct to respond, seen also within nature  the dart frog is one of the most the deadliest animals and has bright, neon purple and yellow skin to warn others.
“When a user interface promises ease of use at the visceral level—or whatever else the visceral promise of an interaction may be—it should then be sure to deliver on that promise at the behavioral level.”-Norman

Behavioural: The middle level of processing that lets us manage simple, everyday behaviors, which according to Norman, constitute the majority of human activity. Research on the human brain suggest intense fear paralyzes the brain from working. Interestingly  the surrounding fun or emotional environment can greatly effect our ability to function at differet tasks both positively and negatively. Communication=Acting Design that "speaks" is important for people, interacting with brings control and connection with the things we do.
“Designing for the behavioral level means designing product behaviors that complement a user’s own behaviors, implicit assumptions, and mental models.”-Norman

Reflective: —The least immediate level of processing, which involves conscious consideration and reflection on past experiences. Reflective processing can enhance or inhibit behavioral processing, but has no direct access to visceral reactions. This level of cognitive processing is accessible only via memory, not through direct interaction or perception. The most interesting aspect of reflective processing as it relates to design is that, through reflection, we are able to integrate our experiences with designed artifacts into our broader life experiences and, over time, associate meaning and value with the artifacts themselves.
“Designing for the reflective level means designing to build long-term product relationships.”-Norman


Wednesday 1 June 2011

Swing-Movement project

Movement project. Starting off the group research of the movement swing, we realised it was a powerful movement with energy, and there was a main axis from which a object moves about. From initial research, my group brainstormed ideas for what should the film be like, initially we were going to use drawings and paper cut-outs it also had spiderman and George of the Jungle but advice from a tutor said that the object should be abstract, really enforce the movement and refrain from using people. With this in mind we decided on chalk animation, simple, effective, black and white and leaving a trail of the movement when rubbed out. We gathered at my place, set up 3 chalk boards (hand-made by Dom :D) and a SLR on a tripod. Starting off slow we soon gain momentum as our ideas picked up.  The song we used was from the movie Matilda if you didnt realise. Heres the final animation, hope it makes you laugh and happy.

Sunday 8 May 2011

Awesome advertisments

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Came across these youtube videos which portray amazing cinematics. Love it! 1st video especially has spectacular display of light, sound and movements.

Tuesday 19 April 2011


Piranesi: Architect for Dreams

"I need to produce ideas on the grand scale, and I think that if someone asked me to design a new universe, I'd be mad enough to undertake it," wrote young Giovanni Battista Piranesi to a friend. Nobody asked him. In fact, nobody asked him to design any major building at all, though he always signed himself Architetto. Instead, he became known to his contemporaries as "the Rembrandt of Ruins."
Yet in his way, Piranesi did indeed design a universe. For in his etchings of the ruins of Rome he imagined a grandeur that the city itself never achieved. Horace Walpole marveled at his "sublime dreams" and the way "he piles palaces on bridges, and temples on palaces, and scales Heaven with mountains of edifices." Piranesi's etchings sent a generation of leisured Europeans to Rome to see the real things. The richer among them went home and built readymade garden ruins of their own.

Vapor City -Aeron Alfrey

Although this is not the original work of Piranesi, it is inspired by him and is truly mind-blowing.

 Piranesi in 3D this site is dedicated to the reconstruction of Piranesi works and there is a very nice computer animation of Piranesi's world in 3D which I, personally recommend checking out :)

Wednesday 13 April 2011

TED Talk: Personal Robots

This episode on TED talk was truly eye-opening. We are in a time when technology is rapidly forming, having already robotic dogs, furbies, computerised pets on a ipods. Cythia Breazeal talks about the resolving issues of communication to people overseas, Adding a physical element to digital interactions is an incredibly useful thing for more meaningful interaction, thus strengthening communication between people who may be emotionally close, but geographically distant. Perhaps even allowing people who are geographically distant to become more emotionally.

Postcard designs

I've always wanted to create one and finally i found out how to. I got three images and stiched them together to make panorama, rotated it 180, then polarised it. Then blurred and fixed up any rough spots (there always is a couple).




This one i used background image design entitled Jellyfish by linn Olofosdotter, check out her amazing designs here, then added the train tracks but using magic eraser got rid of some of the colour creating a mad effect, then i found a image of millenium train (couldnt be bothered finding one without the graffiti on it HAHA but i think it enhances the image a little right? Interesting fact, once i changed the exposure you cud see the train driver sitting inside) saturised it and paint bucketed yellow, and then i got a photo of Central, saturised, contrasted, filtered a spherize warp and paint bucketed with a light grey.

Friday 1 April 2011

Ikea Houndstol doggy high chair

Newest Ikea Furniture-Dog highchair (video link)
LOL i love Ikea- this is their April Fools prank hahaha i reckon people would actually want one of these, its so cute n funny

Wednesday 30 March 2011

Redid my Pattern D;





Its sorta unfished but again i tried to incoporate Gehry's curved forms, large surfaces replicating his building structures, and layering effect ...  sorta imagine ghery's sweeping curves getting sucked into a vortex...how am i gna make it warped???? no ideassss

Friday 25 March 2011

Fish inspired fashion

Seemingly inspired by the complex beauty and graceful movements of exotic fish, Rodarte’s fall/winter 2008 runway show presented stunning ethereal and flowing dresses.

Weird n wonderful products

A Smile trainer to help you achieve that perfect smile :). Don't know if it works... But it is interesting that someone has found a solution to that crooked smile :S
Hamster shredding machine...LOL While this product is humerous placing a shredder above a hamster. It is a 2 in 1 product, being a shredding machine while also housing a hamster, There is no need to walk from shredder to hamster, its done in the same process.
Negatives: Sharp blades + animal= dead animal





This stylish fish bowl was designed by Teddy Luong for Umbra. You can stack them for a more hotel-like appearance.
I love, love, love this hotel fish bowl, i saw it in Pitt street Westfield for 70bux, i wudve bought it had it not been for the fact that i already have 4 fish tanks & a pond at home HAHA.  I love having Different size windows creates the illusion there are different rooms in the tank. Its also very artistic and very different from your average fish bowl/tank, generally clear glass on all sides.

Negatives:
Adding plants, filtration system, heater, would ruin the hotel illusion. So this tank is probably only ideal for cold water fishes e.g Goldfishes, fighting-fishes
Read more at Design Milk: http://design-milk.com/fish-hotel-by-teddy-luong/#ixzz1HccW9Vb6

Thursday 24 March 2011

Wednesday 23 March 2011

Exploring complementary colour scheme

Art Designs of  J. Vincent Scarpace, Artist
Creating movement through diagonal lines and various textures. I love the use of complementary colours blue and orange, that makes it so bright and alive.

Mu daybed-Designer Toan Nguyen

MU is an imaginative and versatile modular furniture system specifically created for contemporary lifestyles. It can be easily adapted to the various spaces and layouts of a home’s living areas, indoor as well as out. Indeed, MU neatly combines the benefits of materials and textiles designed for outdoor usage with the modular logic, more compact size and increased comfort of the finest indoor sofas. And then there’s the name. The range is branded with a word — and an idea — derived from Zen philosophy, which truly brings out its harmonious, unobtrusive inner identity.